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the 3d graphics are organized in scenes which can be switched, positioned and rotated. OSC messages are composed of

/3d command number

while number is usually a float Available commands are:

backgroundRed 0.-100. influences the color of the background by setting the red part of it, number is a float between 0. and 100..

backgroundGreen 0.-100. controls the green part of the background, number is a float between 0. and 100..

backgroundBlue 0.-100. sets the blue part of the backgroundcolor, number is a float between 0. and 100..

backgroundAlpha 0.-100. sets the opacity of the background. 3D scenes can be made to have no background so that they float over the commandline interface. Number is a float between 0. and 100..

scene int switches through the preprogrammed 3D scenes.

posX float positions the 3D scene horizontal, the screen is usually covered from -20. to 20..

posY float positions the 3D scene vertically, the screen is usually covered from -20. to 20..

scale float scales the 3D scene

rotationX 0.-360. rotates the 3D around the x axe, number is a float between 0. and 360.

rotationY 0.-360. rotates it around the y axe with degrees specified in the float between 0. and 360.

rotationZ 0.-360. rotates the 3D scene around the z axe. Number is a float between 0. and 360